Epic’s new motion-capture animation tech has to be seen to be believed - fivenewscrypto
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jeudi 23 mars 2023

Epic’s new motion-capture animation tech has to be seen to be believed

Epic’s new motion-capture animation tech has to be seen to be believed
jeudi 23 mars 2023
Would you believe that creating this performance took only minutes of video processing and no human tweaking?

Enlarge / Would you believe that creating this performance took only minutes of video processing and no human tweaking? (credit: Ninja Theory / Epic)

SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations that can be used on in-game models. Usually, these technical demonstrations involve a lot of specialized hardware for the performance capture and a good deal of computer processing and manual artist tweaking to get the resulting data into a game-ready state.

Epic's upcoming MetaHuman facial animation tool looks set to revolutionize that kind of labor- and time-intensive workflow. In an impressive demonstration at Wednesday's State of Unreal stage presentation, Epic showed off the new machine-learning-powered system, which needed just a few minutes to generate impressively real, uncanny-valley-leaping facial animation from a simple head-on video taken on an iPhone.

The potential to get quick, high-end results from that kind of basic input "has literally changed how [testers] work or the kind of work they can take on," Epic VP of Digital Humans Technology Vladimir Mastilovic said in a panel discussion Wednesday afternoon.

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